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Adjunct Faculty – Media Arts (Evergreen)

Lesley University  ·  No Office Location, MA
AdjunctNon-TenureMedia Arts

Position summary

The Opportunity Lesley University always welcomes applications for adjunct faculty to teach upcoming daytime or evening classes for our Media Arts programs at the undergraduate level. Subject areas in this department include courses on Animation, Film, Game Art, Game Design, and Visual Effects. Classes in this department are primarily taught in-person and on - campus. Since adjunct faculty positions are ongoing,

evergreen positions, your materials will remain on file and will be reviewed on an as-needed basis throughout the upcoming semesters. By submitting your application, you will be put into consideration for current and future adjunct positions within the undergraduate Media Arts subject area. We hire adjunct faculty on a regular cadence to support our Fall, Spring, and Summer semesters. The specific course hired for is

subject to change depending on semester, course catalog, and department needs. About Lesley Art + Design At Lesley Art + Design , students are multidisciplinary artists who shape cultural trends and spark change. As future leaders in their fields, students understand that ideas and implementation are equally important, encompassing both artistic vision and business acumen. Our undergraduate Bachelor of Fine Arts

programs span Communication Arts, Illustration, Media Arts , and Studio Arts. We also offer low residency Master of Fine Arts programs in Visual Arts and Creative Writing. Qualities & Capabilities Required: B achelor’s degree in Animation, Film, Game Design, Visual Arts, or related field 2+ years minimum of professional experience working in a related arts field Demonstrated successful experience teaching in the

particular discipline at the undergraduate level Experience in studio - based , experiential learning with an emphasis on student engagement Demonstrated advanced studio competencies and fluency in technical, conceptual, medium-specific skills specified by the discipline Experience and commitment to teaching and developing culturally responsive curriculum Please note: Portfolio examples of the candidate’s work and/or

student work is required . Please provide a combined PDF that is no larger than 5m b , or a link to an online portfolio. Preferred: MFA or e quivalent terminal degree in a related field For Game Design courses, experience with Unreal Engine and Blueprint is necessary for most courses. Experience with software such as ZBrush , Substance Paint er, Maya, Blender and related Game Design software are relevant, based on

Summary from the source posting. Always confirm details on the institution's official career page.

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